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Interior Test 09feb

Interior Test 09feb

Here’s a quick 3dsMax screen grab of the environment. I’m also working on a 3dsMax Unity script. It will deal with import and export, while preserving unity prefabs and materials You can find all my maxScripts on...

References of realistic spacecraft for fiction

I’m working on a realistic space craft for my game. I studied this as part of my degree course. There are a few good books on the subject. Starflight Handbook: Pioneer’s Guide to Interstellar Travel (Wiley Science Editions) on Amazon.co.uk This is retro...

Typesafe array of interfaces in Unity

void Start () { ITest[] tests = ConvertToArray<ITest>(GetComponents(typeof(ITest))); Debug.Log(tests.Length, this); ITest test = GetComponent(typeof(ITest)) as ITest; Debug.Log(test != null ? "Found ITest" : "ITest Not Found", this); } public...

Quaternions Explained by Dan

A great overview of what quaternians are Its worth noting that alas the Unity documentation is not always correct. Unity uses standard quaternion multiplication order, which means that the quaternion product p*q rotates by q and then by p. So the my code for a mouse...

Space craft systems references

battery performance Battery performance http://www.smartgauge.co.uk/peukert_depth.html more maths for the peukert equation to give correct results based of different discharge ratings. actual NASA blueprints NASA Acronyms...

christmas list 2013

Alien Artifacts The new expansion for my favourite boardgame ..  Race for the Galaxy: ( if it every gets released before Christmas ). The GamesKeeper may know more http://riograndegames.com/Game/411-RFTG-Alien-Artifacts Assassin’s creed 3 xbox 360 This has been...

Windows: Managing System Volume Information

Part of windows XP and Server 2003 was the system restore function – this is great if you need to roll back your system post software, driver or hardware upgrades. However it starts causing problems as its also gobbling up your HDD space and unless you “show”...